VFX Voice

The award-winning definitive authority on all things visual effects in the world of film, TV, gaming, virtual reality, commercials, theme parks, and other new media.

Winner of three prestigious Folio Awards for excellence in publishing.

Subscribe to the VFX Voice Print Edition

Subscriptions & Single Issues

July 09


Summer 2017


TyRuben Ellingson

V-Art showcases the talents of worldwide VFX professionals as they create original illustrations, creatures, models and worlds. If you would like to contribute to V-Art, send images and captions to publisher@vfxvoice.com

Concept designer and artist TyRuben Ellingson began his career as a visual effects art director at Industrial Light & Magic, making significant contributions to Jurassic Park, Star Wars: Episode IV – A New Hope (Special Edition) and Disclosure. He then went on to collaborate with directors including Guillermo Del Toro and James Cameron. Ellingson is currently Chair and Assistant Professor in the Department of Communication Arts at Virginia Commonwealth University.

View of Scorpion aircraft twin-rotor-attack vehicle for James Cameron’s Avatar. “This was fairly early in production,” says Ellingson, “and these renderings were about the actual scale, functionality, and silhouette of the vehicles – as opposed to surface detail and paint schema.”

An exploded view of the AMP suit shoulder construction as seen in Avatar. The design was built and rendered in SketchUp

Ellingson’s first assignment from director Guillermo del Toro on Pacific Rim was to design these massive landing gear for an incredibly large helicopter and a fold-down set of stairs. “The landing gear was going to crush cars, and then all these dudes from the Pacific Rim group were going to stream down the stairs,” the artist explains. “The entire scene was cut, but I always liked the way the landing gear came out.”

A comparison of Ellingson’s initial study sketch for the excavator that appears in the opening of Avatar (seen when Jake is flying down to the surface in a shuttle) and the final SketchUp version that was used in the film.

Design for chain weapon appearing at the beginning of the David S. Goyer film Blade: Trinity

Electronic pistol design as used by Hannibal King in Blade: Trinity. “At the time, it was really outlandish that it had a little disc drive in it – little did we know,” notes Ellingson

Share this post with

Most Popular Stories

How to Start a <strong>VFX Studio</strong>
01 October 2019
How to Start a VFX Studio
Four new VFX studios (CVD VFX, Mavericks VFX, Outpost VFX, Future Associate) share their startup stories
The Miniature Models of <strong>BLADE RUNNER</strong>
02 October 2017
The Miniature Models of BLADE RUNNER
In 1982, Ridley Scott’s Blade Runner set a distinctive tone for the look and feel of many sci-fi future film noirs to come, taking advantage of stylized production design, art direction and visual effects work.
Converting a Classic: How Stereo D Gave <strong>TERMINATOR 2: JUDGMENT DAY</strong> a 3D Makeover
24 August 2017
Converting a Classic: How Stereo D Gave TERMINATOR 2: JUDGMENT DAY a 3D Makeover
James Cameron loves stereo. He took full advantage of shooting in native 3D on Avatar, and has made his thoughts clear in recent times about the importance of shooting natively in stereo when possible...
The New <strong>Artificial Intelligence</strong> Frontier of VFX
20 March 2019
The New Artificial Intelligence Frontier of VFX
The new wave of smart VFX software solutions utilizing A.I.
02 August 2017
Among the many creatures and aliens showcased in Luc Besson’s Valerian and the City of a Thousand Planets are members of the Pearl, a beautiful...
cheap cialis online online cialis