The award-winning definitive authority on all things visual effects in the world of film, TV, gaming, virtual reality, commercials, theme parks, and other new media.
Winner of three prestigious Folio Awards for excellence in publishing.
By NAOMI GOLDMAN
Developing a magazine to showcase the exceptional work of our members had been a longstanding goal of the Visual Effects Society. In the Spring of 2017 – in concert with the Society’s 20th anniversary – that ambition was realized with the launch of VFX Voice.
VFX Voice claimed the mantle quickly as a must-read magazine among decision-makers and advertisers in visual effects and global entertainment. And on October 9, VFX Voice won two prestigious Folio: Eddie and Ozzie Awards for Best New Magazine Launch (association/nonprofit) and Best New Magazine Design (professional/membership organization) – strong accolades for the freshman entry.
For more than 20 years, the Folio: Eddie and Ozzie Awards have celebrated uncompromising journalism and gorgeous design. This year’s cornerstone awards competition saw a record number of entries – and VFX Voice beat out fierce competition.
“This acknowledgment of our exceptional editorial and design is testament to everyone who has played a role in getting VFX Voice off the ground, from concept to publication,” said Mike Chambers, VES Board Chair. “After shining a light on the artistry and innovation in the VFX community for 20 years, VFX Voice is our distinctive new platform to advance the profile and recognition of our industry.”
VFX Voice has an esteemed leadership team at the helm of the digital and print publication that have shepherded the magazine to its current success. This team is led by Publisher Jim McCullaugh, who previously served as the Publisher of the award-winning American Cinematographer; Editor Ed Ochs, who came to VFX Voice with decades of editorial experience, notably as Editorial Director, Special Issues, for Billboard magazine;; and award-winning Creative Director Alan Alpanian. The magazine also boasts a strong roster of contributing writers and a venerated Advisory Board of industry experts that lends insight to its editorial focus.
“The opportunity to work on VFX Voice offered the chance to envision a new multimedia vehicle to celebrate the often unsung visual effects superstars,” said Jim McCullaugh, VFX Voice Publisher. “We’ve created something with a wide editorial landscape covering the full spectrum of the industry, and I’m very proud of the entire team. It is immensely gratifying that the Folio Awards:, essentially the Oscars of publishing, honored our magazine’s unique point of view and gave it this level of recognition out of the gate.”
VFX Voice was conceived as a tangible new way to highlight the visual effects industry’s artists, practitioners and innovators who have introduced audiences to worlds that once only lived in our imagination – and drive box-office like never before. It was also designed to further raise the awareness and value of the VFX industry among business and entertainment stakeholders. With its diverse roster of editorial coverage and stunning visuals, the collectible quarterly publication and vibrant online site have cemented its reputation as “the definitive authority on all things visual effects.”
“The VES is uniquely positioned to deliver creative and technical insights like no one else can,” said Eric Roth, VES Executive Director. “Thanks to the enthusiasm and support around the globe, VFX Voice has quickly become a powerful extension of our work and a rich addition to our legacy. We are thrilled to have received these accolades for our magazine’s excellence.”
The printed publication and Web exclusive features will continue to provide a compelling roster of editorial, including profiles of industry leaders and pioneers, exclusive craft roundtables, technical back stories and historical reviews. VFX Voice will also keep its light shining on the state of visual effects in markets around the globe, visit our VES Sections, and deliver special reports on awards season as well as the global issues that matter most to the visual effects community.