ILM gives VFX Voice an inside look at how its art department operates, with imagery direct from the studio’s recent work in a galaxy far, far away. (VFX Voice)
Germany’s VFX sector is celebrating newly revamped guidelines of the country’s main subsidy program. (Variety)
Meanwhile, HTC takes home the gong for best headset with Vive Pro (Fortune)
Founders to retain considerable stake and continue to lead the Company (Business Wire)
The Academy of Motion Pictures Arts and Sciences will reveal all of its nine shortlists on the same date on Dec. 17. (Animation Magazine)
Improvements in CGI mean neither age nor death need stop some performers from working. (MIT Technology Review)
Kubrick’s masterpiece was released in 1968, and continues inspire generations of researchers in AI and space tech. (Cosmos)
SocialRecall, an AR app developed by neuroscientists, aims to break down networking boundaries (Tech Radar)
Design and creative VFX studio Mathematic announces the creation of Player II a label dedicated to video games content both In-game and CGI. (Player II)
Sina San has been appointed creative director at FuseFX, working out of the effects studio’s Los Angeles headquarters, and serving concept design and art direction to global clients. (Shoot Online)