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June 7, 2019

How Framestore Fleshed Out ‘Smart Hulk’ for AVENGERS: ENDGAME

Framestore Visual Effects Supervisor Stuart Penn on creating Smart Hulk for AVENGERS: ENDGAME (VFX Voice)

Game of Thrones: Looking Back at the Final Battle

Now that the final episode of Game of Thrones has aired on HBO, and fans have stopped analyzing every detail of the series’ concluding eighth season, the show’s VFX supervisor Martin Hill can finally reveal some of the secrets of his trade (Animation Magazine)

Godzilla: King of the Monsters Hid Easter Eggs For Its VFX Teams To Find

With the inclusion of four of the most iconic monsters in the entire history of celluloid, Godzilla: King of the Monsters is packed with Easter eggs and callbacks to more than five decades of wanton kaiju destruction wrought by Toho (Forbes)

OTOY Announces Revolutionary Octane X for macOS and iOS at WWDC 2019

OTOY, Inc. unveiled Octane X – the 10th anniversary edition of OTOY’s industry leading GPU renderer OctaneRender at Apple’s World Wide Developer Conference (Yahoo Finance!)

Method Studios Crashes Photoreal Train in AT&T Wild West Heist Spot

Studio provides elaborate VFX, including full CG derailment, previs, matte paintings and digital background replacements, for 90-second Western-themed “Train” commercial. (Animation World Network)

Disney Leads Donors to Women in Animation’s New Global Fund to Promote Parity

Women in Animation has launched the WIA Global Fund to expand its programs and initiatives internationally and support its efforts to achieve 50/50 parity in creative leadership in the animation industry by 2025 (Variety)

DreamWorks Animation Roaring onto Netflix with Jurassic World: Camp Cretaceous

New action-adventure series inspired by Universal and Amblin’s hit franchise set for 2020 debut on streaming giant (Animation World Network)

Apple Triples Down on Augmented Reality, But It Will Be a Tough Sell

The software tools are called ARKit 3, and Apple created them to entice developers to use them and take them to the next level. (USA Today)

Felix & Paul Studios Employs Shotgun for VR Pipeline

Immersive entertainment company Felix & Paul Studios has been using Shotgun Software (shotgunsoftware.com) for several years, as part of its VR pipeline. The studio has team of 60 spread across offices in Montreal and Los Angeles, where they provide end-to-end creative capabilities and proprietary tool development (Post Magazine)

People on the Move

Courtney Arumugam Named VP Creative Development for Gaumont Animation & Family

Gaumont has appointed Courtney Arumugam to the post of Vice President, Creative Development, Animation & Family, based in London (Animation Magazine)

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