VFX Voice

The award-winning definitive authority on all things visual effects in the world of film, TV, gaming, virtual reality, commercials, theme parks, and other new media.

Winner of three prestigious Folio Awards for excellence in publishing.

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April 4, 2020

The New Issue of VFX Voice is here!

Check out the Winter 2020 issue of VFX Voice (VFX Voice)

Are Post-Production, VFX and Animation Open for Business?

Neil Hatton, CEO of UK Screen Alliance, the trade body for post, VFX and animation, encourages producers and commissioners to keep the work flowing (UK Screen Alliance)

The Stunning Evolution of AI in Movies

As our technology advances further than sci-fi writers of the past could even imagine, so too does our concept of the power in artificial intelligence (Looper)

Coronavirus Stories: How A Boutique Studio Owner Nimbly Converted His Crew To Work-From-Home

Rigbox is a boutique operation: it consists of four employees and a few consulting collaborators. Its size was the first factor that helped it transition to remote work (Cartoon Brew)

Pandemic Production Prospects, Possibilities, Concerns

A hodgepodge of experiences, adjustments, contingencies, morale boosters and a sobering reality (SHOOT Online)

The Important Role Virtual Reality Plays in the Life of Engineers

Engineers don’t just have to design in this reality anymore (Interesting Engineering)

Augmented and Virtual Reality Tech Is Here, But Legal Risks Still Evolving

According to Perkins Coie’s “Augmented and Virtual Reality Survey Report,” cybersecurity and privacy risks may still be top of mind for AR and VR companies (Law.com)

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