“Something different about this project was having two fully CG main characters, Rocket and Baby Groot,” Baker notes. “It was a lot of fun for our previs artists to be able to help shape and develop performances that are part of the film.”
One of the most challenging shots to visualize was the film’s opener. The Third Floor’s Steve Lo led efforts to previs the long, continuous credits shot and adjust to creative changes as the sequence evolved over multiple months.
“Probably the most challenging shot of the film for us was the Baby Groot opening credit sequence,” Baker explains. “One of our artists, Steve Lo, was responsible for visualizing most of that shot and did an incredible job. With these kinds of shots – long takes – any changes have a domino effect and they end up being quite involved and taking quite a while. We worked on and off on this one shot for quite a number of months, but I think the end results are worth it; it’s so much fun.”
The Space Chase presented unique challenges for depicting ships and motion. The Third Floor’s team focused on ways to sequence the shots and introduce camera framings that would produce the right sense of speed and scale.